Writing
Science writing, newsletters, reports, and academic essays.
Science writing
Newsletters
Research Reports
Medicinal Media

Boston University, 2025
Audience: Client
Research and marketing report created on a team of 8 other Emerging Media candidates for our client collaborator capstone. I contributed the literature review, presentation theme, and survey suggestion.
YouTube Kids Interactables

Boston University, 2025
Audience: Client
Mock proposal for a new feature for YouTube Kids utilizing elements of human-computer interaction theory to enhance learning. Created for CM 561 Children & Media.
Essays & Academia
Medicinal Media & Employing Trust in the Brand Persona

Art by Naho Ogawa for Medicinal Media
Boston University, 2025
Audience: Academe
The research paper accompanying the presentation above, focusing primarily on brands trust and brand congruency theories. Written by me, with contributions from other team members attributed in the document.
Artificial Intelligence in the networked public sphere

Suffolk University / Berkman Klein Center for Internet & Society, 2023
Audience: Academe
Co-author: Dr. Jonas Kaiser
Analysis of sentiment, opinion leaders, and topics surrounding the discussion of AI on Twitter in January 2023. I contributed the literature review, some data visualization in Gephi, and data/visualization analysis.
Featured at the 2025 International Communications Association conference.
Parasocial Relationship Development in Video Games

Suffolk University, 2022
Audience: Academe
Qualitative research study aimed at understanding video game players’ emotional connection to game characters and how it impacts their playing experience.
Featured as a student paper at the 2023 Eastern Communication Association conference.
The Bit Facade: How Advertising Disinformed a Generation of Gamers

Suffolk University, 2022
Audience: Academe
College of Arts & Sciences honors program project. Using Pollay’s value appeals theory, I analyzed 80’s and 90’s video game TV and print advertisements to determine how ‘bits’, a benign programming concept, was transformed into shorthand for technical prowess (among other things).



